Game Designer & Developer // Software Engineer
firstname.lastname@example.org | Columbia '24 | NYC / BOS
I’m a part-time game designer, part-time software engineer, and full-time maker with a passion for learning and creating awesome projects. I view games as a bridge between creativity and code, and as a necessary substrate for humanity to flourish. I enjoy thinking about UX and interaction design, and seek to deliver the best possible experience to users.
Co-Founder & Game Designer @ Dark Forest
January 2020 - now
Applied Zero-Knowledge Proof Systems Engineer @ Ethereum Foundation
June 2020 - September 2020
Did sponsored work with Ethereum Foundation on applied Zero-Knowledge Proofs, with the nominal end goal of enriching the Ethereum and applied zero-knowledge communities and ecosystems. Part of ZK-SUMMER program.
Research Intern @ Columbia Graphics and User Interfaces Lab
September 2019 - March 2020
Developing applied technologies for augmented reality and virtual reality with Prof. Steven Feiner. Worked on project to use augmented reality as a means of improving training for dental students.
WebGL & Front-End Developer @ Countable Web Productions
February - June 2019
Worked as a contractor and developer for a variety of projects, with an emphasis on open-source company organization and rapid prototyping. Created a VR Chatbot for lead conversion, and built the Smart Inquirer an AI-based assistant for analyzing legal documents which is entering deployment. Used Scrum / OKRs internally for project management.
Research Intern @ Visual Analytics Lab at Tufts
June - August 2017
Creator @ Little Planet Procedural (Project)
Columbia University in the City of New York | BSE, Computer Science, Minor in English
2019 - 2023
GPA: 4.06/4.00. Egleston Scholar - Columbia’s most competitive engineering scholarship (<1% acceptance rate)
Clubs: Application Development Initiative (committee member), Columbia Creative Coding Club (founder) CU Records (recording engineer), Jazz Ensemble (piano and guitar), Musical Mentors (guitar teacher)
Teaching: Programming for Social Impact (TA, Fall 2019, Spring 2020)
Courses: Multivariable Calculus (A+), Data Structures (A+), Physics I / II (A+), Real Analysis (A), Advanced Programming (A+*), Fundamentals of Computer Systems (A*), Differential Equations (A**)
Graphics: Unity, THREE.js, GLSL
Libraries: React, jQuery, D3.js
Data: Python, Mathematica
Back-end: Flask, PHP, Node
Team: Github, Trello, Agile / Scrum
HackPrinceton 2019: Won Contrary front-end developer competition.
Duolingo Certified Expert in English (2019-02-23): “Can understand virtually anything, even… academic lecture[s] and book[s] on philosophy. Can use the language [in] a way that [is] more advanced than an average native speaker.
Tetris 40line time: 43.2
Highest Hearthstone rank: 1372
Rubik's 3x3: 32.5
Smash main: Diddy Kong
* Course taken pass-fail due to COVID-19. Grade calculated from midterms.
** Course taken at Stanford ULO.